Log In

The Library > Techniques

Page: 1 | 2 | 3 | 4

Element Name Levels Vassal Requirements Description
firewater Antipode 5 Level 50
50 Strength
50 Intelligence
Deals water and fire damage, while rendering the target vulnerable to future attacks.
none Bandage 8 Level 10
Heals the caster, however the spell is non-elemental, meaning its effect cannot be boosted.
earthfirewaterwind Bedlam 5 Level 20
Deals damage of a random element, plus an additional effect depending on the attributes of the caster.
waterwind Blizzard 5 Level 50
50 Dexterity
50 Intelligence
Deals wind damage, and adds a misfire chance to the opponent's techniques. The misfire chance is boosted by the caster's Intelligence.
fire Boil 3 Level 25
100 Strength
Damages the opponent based on their Intelligence score.
earth Boulder 6 Level 30
75 Stamina
A solid earth attack.
wind Breath of Life 5 Level 20
75 Dexterity
A powerful healing spell.
water Bubble 5 Level 25
50 Intelligence
Protects the caster from water damage, and delays the opponent a little.
earth Buffalo 5 Level 15
50 Stamina
Deals damage based on the number of effect on the caster.
earth Buffalo Buffalo 5 Level 45
75 Stamina
Deals damage based on the number of effect on the caster.
earth Calm 3 Level 25
100 Stamina
Damages the opponent based on their Dexterity.
earth Carnivore 5 Level 20
50 Stamina
Damages the opponent, and increases the caster's hit points.
fire Cauterize 5 Level 5
20 Strength
Heals, then damages the opponent.
fire Charge 6 Level 45
100 Strength
Deals significant damage to the target while weakening the caster to future attacks.
water Chill 5 Level 30
50 Intelligence
Deals an amount of Water damage, while also delaying the target.
water Confuse 3 Level 10
40 Intelligence
Confuses the opponent (they use Techniques at random). Duration is boosted by caster's Intelligence.
wind Crosswinds 5 Level 35
100 Dexterity
Drains health from the opponent and extends the battle time.
fire Dazzle 5 Level 25
75 Strength
Deals moderate damage, but confuses the caster for a short while afterwards.
water Deluge 5 Level 10
40 Intelligence
Damages the opponent, and increases their vulnerability to further Water attacks.
wind Dodge 3 Level 30
75 Dexterity
Momentarily increases the caster's resistance from all attacks by 1% per 2 points of Dexterity.

Page: 1 | 2 | 3 | 4